Hello
I am having an issue with VAT 2.0 with the fluid sample shader. I have rendered out my fluid and I have got a mesh(fbx), pos.exr and a json file, however when I copy and paste the sample material code from Houdini to unreal I cannot see how to connect the base color, metallic etc, as it doesn't display it. Can someone help?
Thank you.
Varisht
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Houdini for Realtime » Vertex Animation Textures ROP 2.1 Released
- Varisht Raheja
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